House rules
Short list, rarely needed. The realm has run on trust since 2021 and we'd like to keep it that way.
1. Don't wreck what you didn't build
Another settler's camp, cache, or marker is theirs. Raiding isn't a mechanic here, it's just rude.
2. The gate stays small
Invites come from gatekeepers, one at a time. Don't share your passphrase, and don't vouch for someone you don't actually know.
3. Keep the map honest
Mark real things in real places. A joke marker that sends someone across three valleys for nothing wears thin fast.
4. The market is neutral ground
No feuds at the Saturday market. Trade, gossip, swap recipes, leave the grudges at the gate.
That's it. Break these badly enough and a gatekeeper will have a quiet word; it almost never comes to that.